One of the major new features we are introducing in Android 1.5 is our Input Method Framework (IMF), which allows developers on-screen input methods such as software keyboards. This article will provide an overview of what Android input method editors (IMEs) are, and what an application developer needs to do to work well with them. The IMF allows for a new class of Android devices, such as those without a hardware keyboard, so it is important that your application work well with it to provide the users of such devices a great experience.
What is an input method?
The Android IMF is designed to support a variety of IMEs, including soft keyboard, hand-writing recognizers, and hard keyboard translators. Our focus, however, will be on soft keyboards, since this is the kind of input method that is currently part of the platform.
A user will usually access the current IME by tapping on a text view to edit, as shown here in the home screen:
The soft keyboard is positioned at the bottom of the screen over the application's window. To organize the available space between the application and IME, we use a few approaches; the one shown here is called pan and scan, and simply involves scrolling the application window around so that the currently focused view is visible. This is the default mode, since it is the safest for existing applications.
Most often the preferred screen layout is a resize, where the application's window is resized to be entirely visible. An example is shown here, when composing an e-mail message:
The size of the application window is changed so that none of it is hidden by the IME, allowing full access to both the application and IME. This of course only works for applications that have a resizeable area that can be reduced to make enough space, but the vertical space in this mode is actually no less than what is available in landscape orientation, so very often an application can already accommodate it.
The final major mode is fullscreen or extract mode. This is used when the IME is too large to reasonably share space with the underlying application. With the standard IMEs, you will only encounter this situation when the screen is in a landscape orientation, although other IMEs are free to use it whenever they desire. In this case the application window is left as-is, and the IME simply displays fullscreen on top of it, as shown here:
Because the IME is covering the application, it has its own editing area, which shows the text actually contained in the application. There are also some limited opportunities the application has to customize parts of the IME (the "done" button at the top and enter key label at the bottom) to improve the user experience.
Basic XML attributes for controlling IMEs
There are a number of things the system does to try to help existing applications work with IMEs as well as possible, such as:
There are also some simple things you can do in your application that will often greatly improve its user experience. Note that, except where explicitly mentioned, all of the things suggested here will not tie your application to Android 1.5 -- it will still work on older releases, which will simply ignore these new options.
Specifying each EditText control's input type
The most important thing for an application to do is use the new android:inputType attribute on each EditText, which provides much richer information about the text content. This attribute actually replaces many existing attributes (android:password, android:singleLine, android:numeric, android:phoneNumber, android:capitalize, android:autoText, android:editable); if you specify both, Cupcake devices will use the new android:inputType attribute and ignore the others.
The input type attribute has three pieces:
As an example, here is the new EditText for the IM application's message text view:
A full description of all of the input types can be found in the documentation. It is important to make use of the correct input types that are available, so that the soft keyboard can use the optimal keyboard layout for the text the user will be entering. Enabling resize mode and other window features
The next most important thing for you to do is specify the overall behavior of your window in relation to the input method. The most visible aspect of this is controlling resize vs. pan and scan mode, but there are other things you can do as well to improve your user experience. You will usually control this behavior through the android:windowSoftInputMode attribute on each A typical example of this field can be see in the edit contact activity, which ensures it is resized and automatically displays the IME for the user: For non-activity windows, there is a new Window.setSoftInputMode() method that can be used to control their behavior. Note that calling this API will make your application incompatible with previous Android platforms. Controlling the action buttons
The final customization we will look at is the "action" buttons in the IME. There are currently two types of actions: These options are controlled with the android:imeOptions attribute on TextView. The value you supply here can be any combination of: The previous IM application message view also provides an example of an interesting use of imeOptions, to specify the send action but not let it be shown on the enter key: android:imeOptions="actionSend|flagNoEnterAction"APIs for controlling IMEs
For more advanced control over the IME, there are a variety of new APIs you can use. Unless special care is taken (such as by using reflection), using these APIs will cause your application to be incompatible with previous versions of Android, and you should make sure you specify android:minSdkVersion="3" in your manifest. The primary API is the new android.view.inputmethod.InputMethodManager class, which you can retrieve with Context.getSystemService(). It allows you to interact with the global input method state, such as explicitly hiding or showing the current IME's input area. There are also new window flags controlling input method interaction, which you can control through the existing Window.addFlags() method and new Window.setSoftInputMode() method. The PopupWindow class has grown corresponding methods to control these options on its window. One thing in particular to be aware of is the new WindowManager.LayoutParams.FLAG_ALT_FOCUSABLE_IM constant, which is used to control whether a window is on top of or behind the current IME. Most of the interaction between an active IME and application is done through the android.view.inputmethod.InputConnection class. This is the API an application implement, which an IME calls to perform the appropriate edit operations on the application. You won't normally need to worry about this, since TextView provides its own implementation for itself. There are also a handful of new View APIs, the most important of these being onCreateInputConnection() which creates a new InputConnection for an IME (and fills in an android.view.inputmethod.EditorInfo structure with your input type, IME options, and other data); again, most developers won't need to worry about this, since TextView takes care of it for you. Learn about Android 1.5 and more at Google I/O. Members of the Android team will be there to give a series of in-depth technical sessions and to field your toughest questions.
android:layout_width="0dip"
android:layout_height="wrap_content"
android:layout_weight="1"
android:inputType="textShortMessage|textAutoCorrect|textCapSentences|textMultiLine"
android:imeOptions="actionSend|flagNoEnterAction"
android:maxLines="4"
android:maxLength="2000"
android:hint="@string/compose_hint"/>
android:windowSoftInputMode="stateVisible|adjustResize">
...
Kommentare
Kommentar hinzufügen